Castlevania: Symphony of the Night (PS – 1997)

Castlevania: Symphony of the Night (PS – 1997)

Toru Hagihara and Koji Igarashi developed this entry in the Castlevania series while at Konami originally for the 32X, but part way through decided to refocus on the Playstation. Igarashi in an interview said that he thought regular action games were too short and that the new direction was inspired by Legend of Zelda and Super Metroid. Ayami Kojima’s art and design work, combined with the new mechanics helped make this entry one of the best games of all time.

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