Designed by David Crane for the Atari 2600, Pitfall! was an early example of a platformer where the player had to navigate enemies and environmental hazards to score as many…
Developed by Capcom and designed by Tokuro Fujiwara, Commando was a vertically scrolling run and gun action game originally created for Arcades, but eventually finding its way into home consoles…
Designed by a super team of Hironobu Sakaguchi (Final Fantasy), Akira Toriyama (Dragonball Z), and Yuji Horii (Dragon Quest), with composer Nobuo Uematsu (Final Fantasy) Square's Chrono Trigger is considered…
A real time strategy game for DOS developed by Patrick Wyatt and Blizzard Entertainment. Taking inspiration from early real time strategy games like Utopia and Dune II, Warcraft's unique fantasy…
Designed by Will Wright, SimCity was published by Maxis in 1989 for home computers and was a city simulation game where you took on the role of mayor of a…
In the early days of gaming text adventures were the main source of entertainment. With Adventuron you can easily create your own text adventure and have your friends play it.…
One of the first console RPGs, Final Fantasy was created by Hironobu Sakaguchi with artwork from Yoshitaka Amano and music by Nobuo Uematsu. While many elements were adopted from past…
Welcome back to Gaming University! Today we are making games in Scratch you can go to Scratch.mit.edu and get started immediately by hiting Create at the top of the screen…
Writer and game designer Yuji Horii is best known as the creator of Dragon Quest and for writing Chrono Trigger. He is currently the CEO of Armor Project, a partner…
Responsible for a huge portion of Nintendo's best selling titles, game designer and producer Shigeru Miyamoto is the creator of Donkey Kong, Mario, The Legend of Zelda, Star Fox, and…