While a large portion of gaming industry writers will be busy struggling to rank the games of this year in a fruitless attempt to determine which is the "best" one,…
Under Review seeks to review the indie games that fall somewhere between complete unknown and massive indie success, the games with only a few thousand reviews that many folks miss.…
In the Resources series we will create an ongoing, frequently updated list of curated selections on one game related topic. In Educational Resources we focus on books, tutorials, video series, apps, and…
In the Resources series we will create an ongoing, frequently updated list of curated selections on one game related topic. In Game History Websites, we will highlight a large list of places…
In the Resources series we will create an ongoing, frequently updated list of curated selections on one game related topic. In VGM we will be focusing on the soundtracks and…
Toru Hagihara and Koji Igarashi developed this entry in the Castlevania series while at Konami originally for the 32X, but part way through decided to refocus on the Playstation. Igarashi…
Developed by Koei for its Rekoeition series, New Horizons had six protagonists with stories that intertwined, an open world concept that allowed players to make money and increase their fleet's…
Final Fantasy VI (Final Fantasy III in North America) developed and published by Square and created by Hironobu Sakaguchi, Hiroyuki Ito, and Yoshinori Kitase with art by Yoshitaka Amano, Kaori…
Originally developed by Hudson Soft and currently owned by Konami, Shinichi Nakamoto and Shigeki Fujiwara created "Bomb Man" and since then the title has spawned a ton of sequels and…
The Namco Developed Dig Dug was originally designed by Masahisa Ikegami and Shigeru Yokoyama with art by Hiroshi Ono. The strategic digging game was extremely popular and spawned several clones…
Developed by General Computer Corporation (GCC) and Midway, designed by Steve Golson, Ms. Pac-Man was the first entry to not be made by Namco. The game improved over Pac-Man in…
Toru Iwatani's masterpiece not only helped establish the maze game genre, but was one of the first games in history to make an enormous cutural impact. Not only was it…
In 1984 Data East developed a game for arcades that helped establish the one on one fighting genre. Karate Champ was a simple game that utilized two joysticks to perform…
Designed by Yu Suzuki and Developed by Sega, OutRun became famous because of the hyper rare full motion deluxe arcade cabinet (second video), amazing soundtrack, and the ability to select…
Developed by Rare and designed by Tim and Chris Stamper, R.C. Pro-Am was a unique racing game for the NES that featured environmental hazards, power ups, weapons, and over 32…
One of the most important and successful titles from early arcades, Pole Position was developed by Namco and is an evolution from its 1976 electro-mechanical game F-1, whose designer Sho…